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Delta Virtual Airlines Water Cooler | PC Support | Gary Widup SLC Problem
DVA4215
Senior Captain, MD-11
OLP

Joined on March 12 2007
Everett 250 Club
Six Century Club
Online Quadruple Century Club
DVA Fifteen-Year Anniversary

Pleasant Grove, UT USA

636 legs, 1,647.2 hours
410 legs, 746.5 hours online
589 legs, 1,563.2 hours ACARS
7 legs, 10.3 hours event
Posted onPost created on May 23 2011 00:37 ET by Kyle Hatch
Evening everyone,

I have been dealing with very bad frames with Gary Widups scenery for a long time and its finally driven me here to ask for help. Offline, 0% traffic, clear sky, I get 13fps at SLC. When flying online with traffic, PMDG 747, FSDT KLAS, and stormy weather I average 25 frames. Does anybody else experience low frames with his scenery? This is my second computer I have used the scenery on and both have the same result. Its got to be something I am doing wrong. I just defraged this week with O&O Defrag. Any help that leads to solving the problem gets a cookie! cool

Specs:
nVidia geForce 9800GT 1024MB
4GB DDR2 RAM
Intel E2200 2.2ghz (OC 3.0ghz)

Thanks!!



DVA1008
Senior Captain, B757-200

Joined on December 14 2002
B757 100 Club
Everett 250 Club
50 State Club
Six Century Club
Online Six Century Club
DVA Fifteen-Year Anniversary

"Fly 'till the map turns blue"
Kokomo, IN

633 legs, 1,731.3 hours
613 legs, 1,689.9 hours online
212 legs, 792.3 hours ACARS
35 legs, 77.7 hours event
Posted onPost created on May 23 2011 00:39 ET by Matt Young
I'm thinking it's just the way he designed the scenery and there's a huge number of polygons. Not everything designed for FS is optimized.

Matt Young

Senior Captain, B757-200
DVA4215
Senior Captain, MD-11
OLP

Joined on March 12 2007
Everett 250 Club
Six Century Club
Online Quadruple Century Club
DVA Fifteen-Year Anniversary

Pleasant Grove, UT USA

636 legs, 1,647.2 hours
410 legs, 746.5 hours online
589 legs, 1,563.2 hours ACARS
7 legs, 10.3 hours event
Posted onPost created on May 23 2011 01:23 ET by Kyle Hatch
Matt Young wrote:

I'm thinking it's just the way he designed the scenery and there's a huge number of polygons. Not everything designed for FS is optimized.


Thats what I was thinking but when I talk to other SLC users, I am the only one that experiences the low frames. confused





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