DVA7963
First Officer, ERJ-170
Joined on November 14 2009
DVA Ten-Year Anniversary
50 State Club
Triple Century Club
Empresario 100 Club
"Fly Like an eagle!" Oklahoma City, OK USA
321 legs, 747.1 hours
1 legs,
2.1 hours online 320 legs,
745.7 hours ACARS
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Posted onPost created on
June 02 2020 06:54 ET by Doyle Edwards
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DVA9545
Senior Captain, B777-200
OLP, 737-ATP
Joined on March 03 2011
50 State Club
Globetrotter
Quad-Jet Quartermaster
US Coastal Club
US Mountaineer Club
Million Mile Club
Events Double Century Club
DVA Ten-Year Anniversary
Toulouse 500 Club
Bi-Millennium Club
Online Twenty Century
"YUPIIIII" Goiás Brazil
2,492 legs, 5,039.3 hours
2,321 legs,
4,760.9 hours online 2,484 legs,
5,009.7 hours ACARS 271 legs,
683.8 hours event
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Posted onPost created on
June 02 2020 10:51 ET by Thiago Braga
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DVA7963
First Officer, ERJ-170
Joined on November 14 2009
DVA Ten-Year Anniversary
50 State Club
Triple Century Club
Empresario 100 Club
"Fly Like an eagle!" Oklahoma City, OK USA
321 legs, 747.1 hours
1 legs,
2.1 hours online 320 legs,
745.7 hours ACARS
|
Posted onPost created on
June 03 2020 06:38 ET by Doyle Edwards
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I may not be done but this is a start. I am trying the executable then pinning World/Scenery/scenery & texture folders & FS9/Textures individually.
So far the result has been when changing views it was instantaneous without any artifacts like a brown box when viewing left or right in the 2d panel. I may need to pin the aircraft folder but thats alot of pinning because to pin folders you have to pin the livery folders one by one in each aircraft folder. It'll load those textures. They will stay in the Optane Memory module waiting to be used again.
Just pinning like FS9/Aircraft folder isn't going to pin the textures. Itll work with the individual files in the Aircraft folder that are not in the subfolders which are the Cessna, PMDG, Boeing default folders. Its going to pin like airlines.cfg, kneeboard_keys.html, and everything else.
Same goes for FSX-Se and P3D and every single application known to humans in the world.
The speed of Intel Optane memory is faster than a SSD and a BIG difference in HDD because its faster memory that stores files for access rather than having to access the drives. HDD drives will benefit even more from it. It's setup in array between drives and system memory.
Like on my system 8GB of ram at 2666mhz becomes 40GB of RAM because the Intel Optane Memory module is 32GB so fast it's undetectable by the naked eye.
The only caveat is it requires a Intel chipset, and Intel CPU with a free NVMe slot on the motherboard. Pinning only works for modules 32GB and up. 16gb modules are only for system files.
On a 32GB 7GB of space is reserved for USER files. UEFI is a requirement to have enabled. SATA is required. A Intel RST Controller is required. Intel Optane comes in bigger sizes.
I hope this helps anyone wanting a little more performance who has a HDD drive. Especially running like P3D, FSX-SE and even X-Plane
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